Gaming
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- Attribution
- Posted23 February 2022
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- Posted16 February 2022
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- Posted15 February 2022
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- Posted15 February 2022
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- Posted13 February 2022
The video game that’s saving relationships. The Arts Hour. Audio, 00:02:35
How the co-op indie game It Takes Two is bringing couples together
- AttributionBBC World Service
- Posted10 February 2022
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- Posted8 February 2022
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- Posted4 February 2022
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- Posted1 February 2022
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- Posted1 February 2022
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- Posted1 February 2022
- Attribution
- Posted28 January 2022
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- Posted26 January 2022
- Attribution
- Posted24 January 2022
Business Daily. Business Weekly. Audio, 50 minutes
Microsoft’s multi-billion dollar deal in the gaming sector
- AttributionBBC World Service
- Available for over a year
- Posted21 January 2022
- Attribution
- Posted19 January 2022
The Compass. Why We Play, Adolescence: Discovering identity through play. Audio, 27 minutes
How video games help teenagers to navigate issues of anxiety, depression, and identity
- AttributionBBC World Service
- Available for over a year
- Attribution
- Posted18 January 2022
- Attribution
- Posted18 January 2022
Arts & Ideas. New Thinking: Mental Health Research. Audio, 41 minutes
How can young people regulate their emotions and can gaming help adolescent mental health
- AttributionBBC Radio 4
- Available for over a year
- Attribution
- Posted13 January 2022
- Attribution
- Posted11 January 2022
Press X on the BBC. To VR or not to VR? Audio, 42 minutes
The Press X team react to the latest virtual reality news.
- AttributionBBC Sounds
- Available for over a year